Explain the Multicast Delegate Pattern in iOS
· 4 min read
Sources & Resources
Main Source: Ray Wenderlich - Design Patterns by Tutorials (2019)
Further Reading:
TL/DR
The Multicast Delegate Pattern allows one object to notify multiple delegates about an event, instead of having a one-to-one relationship like a traditional delegate pattern. This is useful when multiple objects need to respond to the same event.
Concept Overview​
The Multicast Delegate Pattern consists of four main components:
- Delegating Object: The object that has one or more delegates.
- Delegate Protocol: Defines the methods a delegate should implement.
- Delegates: The objects that implement the delegate protocol.
- Multicast Delegate: A helper class that manages multiple delegates and notifies them about events.
This pattern is useful for broadcasting updates to multiple objects, such as notifying several UI components or services about a change.
How Multicast Delegate Works:​
- Delegating Object: Holds a reference to the
MulticastDelegate
class and uses it to notify multiple delegates. - Multicast Delegate: Manages an array of delegates and forwards calls to them.
- Delegate Protocol: All delegates conform to this protocol and implement its methods.
Key Benefits:​
- One-to-Many Communication: A single event can trigger responses from multiple objects.
- Decoupling: Keeps the delegating object decoupled from the logic of the delegates.
Playground Example​
Here’s an example of using the Multicast Delegate Pattern in an emergency response system:
import Foundation
// MARK: - Delegate Protocol
public protocol EmergencyResponding {
func notifyFire(at location: String)
func notifyCarCrash(at location: String)
}
// MARK: - Multicast Delegate
public class MulticastDelegate<ProtocolType> {
private class DelegateWrapper {
weak var delegate: AnyObject?
init(_ delegate: AnyObject) {
self.delegate = delegate
}
}
private var delegateWrappers: [DelegateWrapper] = []
public var delegates: [ProtocolType] {
return delegateWrappers.compactMap { $0.delegate } as! [ProtocolType]
}
public func addDelegate(_ delegate: ProtocolType) {
let wrapper = DelegateWrapper(delegate as AnyObject)
delegateWrappers.append(wrapper)
}
public func removeDelegate(_ delegate: ProtocolType) {
guard let index = delegateWrappers.firstIndex(where: { $0.delegate === (delegate as AnyObject) }) else { return }
delegateWrappers.remove(at: index)
}
public func invokeDelegates(_ closure: (ProtocolType) -> Void) {
for delegate in delegates {
closure(delegate)
}
}
}
// MARK: - Delegates
public class FireStation: EmergencyResponding {
public func notifyFire(at location: String) {
print("Firefighters were notified about a fire at \(location)")
}
public func notifyCarCrash(at location: String) {
print("Firefighters were notified about a car crash at \(location)")
}
}
public class PoliceStation: EmergencyResponding {
public func notifyFire(at location: String) {
print("Police were notified about a fire at \(location)")
}
public func notifyCarCrash(at location: String) {
print("Police were notified about a car crash at \(location)")
}
}
// MARK: - Delegating Object
public class DispatchSystem {
let multicastDelegate = MulticastDelegate<EmergencyResponding>()
}
// Example usage
let dispatch = DispatchSystem()
let policeStation = PoliceStation()
let fireStation = FireStation()
dispatch.multicastDelegate.addDelegate(policeStation)
dispatch.multicastDelegate.addDelegate(fireStation)
dispatch.multicastDelegate.invokeDelegates { $0.notifyFire(at: "Main Street") }
How It Works:​
- Multicast Delegate: Manages a list of weakly referenced delegates and ensures that each delegate receives the notification.
- Delegates:
FireStation
andPoliceStation
implement theEmergencyResponding
protocol to react to notifications.
When to Use​
- One-to-Many Delegate Relationships: When you need to notify multiple objects about the same event.
- Decoupling Logic: When you want to decouple the sender of an event from the receivers.
When to Be Careful​
- Information Only: This pattern works best for notifications. It’s not suitable when you need data from delegates, as multiple responses can cause conflicts.
In Bullets
- The Multicast Delegate Pattern enables one-to-many delegate relationships.
- Involves a delegating object, delegate protocol, delegates, and a multicast delegate.
- Useful for broadcasting events to multiple objects without creating tight dependencies.